
Educational Tools



The Pedagogy Action Card (PAC) Game
The game invites groups of lecturers to critically examine their own pedagogic practice.
By playing the game, participants adopt a creative, inquisitive, reflective mindset as the game unfolds.
The focus of the discussion and debate around teaching approaches shifts from how a session is planned and delivered, to how the students have responded and behaved during a taught session. It is the impact and associated realisations about the ways students behave and respond that reveal identifiable actions to improve future pedagogic choices which results in the compilation of a take-home 'Pedagogy Action Card'.
* * Please contact me to discuss workshop requirements and costs
* * The Pedagogy Action Card Game is available for sale at £55 each
The History of the PAC Game:
Arising from my doctoral research findings, the first prototype of the PAC Game was trialled at the AdvanceHE Annual Learning and Teaching conference in 2019, to much acclaim. In 2024, it was redesigned and professionally printed.


'Bartholomew's Taxonomy of Self: the motivated undergraduate student
Please get in touch to discuss the delivery of this research-informed workshop
Example Workshop: Examine your Course Design's effectiveness to support students' growth and development to prepare them for their futures.
The Taxonomy offers institutions, departments and course teams the opportunity to review how well all students are prepared for their futures by examining the ways in which course design supports the acquisition of essential competencies in readiness for their futures.
The History of the Taxonomy of Self: the motivated undergraduate students:
The Taxonomy arose from my doctoral research findings in direct response to the over-emphasis on institutional endeavours to meet the needs of the neoliberal agenda and its accompanying 'measuring' culture that promotes the grade-chasing phenomenon. Arguably, the purpose of a higher education is about the growth and development of every individual student. The skills, attributes and competencies to prepare students for the world of work and become effective citizens who can contribute to the global society, commerce and engage with the sustainability agenda should now take centre-stage.


